Reply To: Why use a bump node instead of plugging the textures into the displacement slot? Did you do this so your other materials t…

Forum Archive Why use a bump node instead of plugging the textures into the displacement slot? Did you do this so your other materials t… Reply To: Why use a bump node instead of plugging the textures into the displacement slot? Did you do this so your other materials t…

#23253
Kent Trammell
Participant

    The benefit of using a bump node is that you can have unique bump maps for each BSDF node. The displacement output is a global bump. Also the bump node has a strength parameter included where displacement inputs usually need a math node added to control the strength.

    Other than that it’s just a preferential choice as far as I know. Though now that we’re talking about it, I wonder if there’s any noticeably render time difference between the two…