Odd behavior of hub circle

Forum Archive Odd behavior of hub circle

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  • #21679
    Casey Wagner
    Participant

      When I’m in object mode, have nothing else selected, and add the circle, if I try to manipulate it in any way it causes the tire to scale, the array to increase, and decrease, and the lattice to deform. It’s like it’s linked to everything.
      Is it because the circle appears where the lattice and tread part are at the origin? This seems like it wouldn’t matter if it’s a separate object.
      I’m going to record video of this because it’s boggling my mind.

      YouTube video here: https://youtu.be/3Kx9-B849ns

      #100750
      Wayne Dixon
      Participant

        Hi Casey – thank you for the video

        You accidentally have proportional editing enabled.

        Click that button – or press O

        We need to give you a prize for including a video with your issue.

        #100751
        Martin Bergwerf
        Participant

          ☝️

          Accidentally hitting the O key (instead of 0, for instance), or just forgetting that you had Proportional Editing enabled, is something that has probably tripped all of us up at some point (possibly even more than once😉).

          And also, like Wayne said, Kudos for including the video!

          #100752
          Casey Wagner
          Participant

            Thanks! It took me a while but I realized what I’d done. That was a real facepalm moment. 🙂

            edit: I never would have expected proportional editing to affect the other objects that weren’t selected at the time in the scene either. Learned something new there.

            #100753
            Wayne Dixon
            Participant

              Don’t worry accidental proportional editing catches a lot of people off guard.

              But it actually works on the things that aren’t selected based on the falloff distance (if things are selected – they move 100%)

              The thing that likely caught you off guard is that in object mode it works on the origin points…not where the geometry is.
              So the tyre and the Circle are actually both at 0,0,0 (even though the geo is further out from that point)

              Hope that makes sense – but never facepalm yourself when you level up your knowledge.
              Yesterday you didn’t know any of this.
              Now you know PLUS if someone else runs into the same issue you know how to help the out too.

              That’s not a facepalm moment – that’s a chest bump moment.
              Boo-ya!

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