Edge Loop (Alt + Click) not working in Blender 4.5 & 5.0.1

Forum Archive Edge Loop (Alt + Click) not working in Blender 4.5 & 5.0.1

Viewing 12 posts - 1 through 12 (of 12 total)
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  • #21127
    Harsh Yadav
    Participant

      What we have tried (but issue still persists)

      Tested in Blender 4.5 LTS and Blender 5.0.1 (same behavior in both)

      Issue occurs even on default cube (no topology problems)

      Edge turns white (pre-selection) instead of orange on click

      Face selection works normally, problem only with edges

      Ctrl + Alt + Click (Edge Ring) works, only Edge Loop fails

      Reset Blender preferences to default

      Restored default keymap

      Switched between Select Tool and Box Select

      Checked Edge Select mode only (not mixed with vertex/face)

      Toggled Emulate 3 Button Mouse ON and OFF

      Disabled Xbox Game Bar / Windows overlays

      Disabled NVIDIA in-game overlay

      Updated GPU drivers (NVIDIA + Intel)

      Tested with no addons installed

      Issue started recently (was working earlier)

      #98571
      Omar Domenech
      Participant

        If you’re not on a laptop, can you try plugging your mouse and keyboard on a different computer and test thingsthere? Just to see if it’s not your peripherals that are broken all of a sudden? 

        Martin says it may be hardware breaking, but it’s hard to diagnose from a distance.

        Maybe even try on a couple older Blender versions, to really make sure is not a recent bug that is persisting? 

        #98572
        Dwayne Savage
        Participant

          If you’re using emulate 3 button mouse then you need to double click instead of alt+left click 

          #98573
          Sascha Feider
          Participant

            You’ve tried on a default cube? Maybe what you’re trying to alt-click select isn’t an edge loop, because the default cube doesn’t have edge loops.
            For the alt-click to work you have to select edges that are connected end-to-end in a line. When you hit a pole, like on the cube where the edge ends on a vertex connected to three edges, then the loop selection stops there.
            You can read more on it with examples here: https://docs.blender.org/manual/en/latest/modeling/meshes/selecting/loops.html

            #98574
            Harsh Yadav
            Participant

              What is happening (tested on default cube)

              Alt + Left Click does NOT select an edge loop

              Select → Edge Loop (menu) also does NOT work

              Loop Cut (Ctrl + R) inner loop selection works

              Edge Ring selection (Ctrl + Alt + Click) works

              Selecting edges connected on the same axis/plane works

              Happens on a fresh default cube, no extra geometry

              What I have already tried

              Tested on Blender 3.6, 4.5 LTS, and 5.0.1

              Changed mouse (hardware test)

              Checked Emulate 3 Button Mouse

              Reset preferences to factory defaults

              Verified Blender Default keymap

              Disabled Xbox Game Bar and Windows overlays

              Disabled NVIDIA in-game overlay

              Issue started recently (was working earlier)

              #98575
              Harsh Yadav
              Participant

                MG20251219082654.jpgMG20251219082743.jpgMG20251219082755.jpgMG20251219082723.jpgMG20251219082639.jpg

                #98576
                Sascha Feider
                Participant

                  What you’re describing is totally normal behaviour. Your are not trying to select an edge loop, when you select one of the outer edges on a cube. The edges on a cube end in a pole, in this case a vertex connected to three edges. An edge loop will not continue there.
                  When you add an edge loop down the middle of the cube, that’s an edge loop, because you don’t run into a pole. So alt-clicking one of the default edges on a default cube does note select an edge loop, because there is none.

                  #98577
                  Martin Bergwerf
                  Participant

                    Sacha is right, but ALT+Select, can also Select Boundary Edge Loops, like here (Default Cube, top Face Deleted):

                    Boundary.png

                    Terminology: a Boundary Edge, is an Edge that is connected to exactly 1 Face.

                    Maybe that’s where you get confused and say: it worked before.

                    #98578
                    Martin Bergwerf
                    Participant

                      Fun fact:

                      If ALT+Select only Selects part of a Boundary Edge Loop (like if you try this on a Plane Primitive), then ALT+Clicking on the same Edge again will Select the whole Boundary Loop.

                      #98579
                      Omar Domenech
                      Participant

                        Mystery solved. I’m glad your mouse and keyboard are just fine. 

                        #98580
                        Harsh Yadav
                        Participant

                          Thank you, CG Cookie community.

                          It turned out to be a silly beginner confusion — I’m still learning.

                          The issue was the n-gon pole.

                          #98581
                          coyo
                          Participant

                            “Silly beginner confusion” is a big reason we are here to help! Blender has so many little things that can, and will, catch you up sooner or later. Learning how to troubleshoot, what questions to ask, and how to ask them often seems like half the process. You did an excellent job breaking down what you tried and that helps so much!

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