The LED screen has a roughness of 0. I can introduce a higher roughness but that will kill the quality of the screen making it look dull.



I tried replacing the area plane light with a plane mesh using an emission shader but that isn’t enough to give the exact reflection desired like shown here. The emission shader just makes the object glow and not reflect off of surfaces.
I heard that the old Blender versions include a toggle “show emitter” but it would not make sense to use an old Blender version just to do that and go back to a new one and render it.
Is the lighting setup just faulty? In Cycles, I can just hide the emitter though and it will just be fine. But I am trying to render this in Eevee.