Is there another way to create stripes?

Forum Archive Is there another way to create stripes?

Viewing 15 posts - 1 through 15 (of 18 total)
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  • #20053
    ash dash
    Participant

      Hi,

      I’m trying to create a stripe effect similar to the one in the picture.
      This is what I got so far using the Wave Texture node, but I was wondering if anyone had a better idea to achieve the result I’m aiming for.

      025-04-18 121836.png

      I want to create two loops around the sphere that I can rotate freely on the Z-axis, but without showing a middle stripe in the front view (check the second image).

      025-04-18 123341.png

      Thanks.

      #94523
      Martin Bergwerf
      Participant

        You mean something like this, maybe?

        Stripes.png

        #94524
        ash dash
        Participant

          yes, exactly, But how to controll the postion of every loop/ stripe?

          #94525
          Martin Bergwerf
          Participant

            In the Math Compare Nodes, the Epsilon controls the thickness of the stripes and the Value directly above that controls the position of the stripes. 

            This originally gives white strpies on a black ball, that is why the last Math Node subtracts it from 1, to invert that.

            #94526
            ash dash
            Participant

              Thanks a lot,

              Now I want to connect this to the normal , I added a Bump node, But it doesnt work!

              #94527
              Martin Bergwerf
              Participant

                Oh, it’s working allright.

                But it’s very subtle with just a Bump Node.

                #94528
                ash dash
                Participant

                  So if i want to see the bump effects what should i do?

                  #94529
                  Martin Bergwerf
                  Participant

                    It depends on what you want and how close up you are going to be to the Objects, but you’ll probably need to model the rings. With a UV Sphere, you already have the correct Edge Loops available; some Beveling and Extruding will go a long way.

                    Booleans would also be an option.

                    Doing it  Procedurallly, it will be quite hard to get a clean result.

                    #94530
                    ash dash
                    Participant

                      I am looking for something like this:

                      #94531
                      Martin Bergwerf
                      Participant

                        Those lines are not made withonly  the Bump Node. More likely something like this:

                        Balls.png

                        #94532
                        ash dash
                        Participant

                          Nope, its made the same way as i did, but in Cinema 4d.

                          #94533
                          Martin Bergwerf
                          Participant

                            I don’t know what you mean; this is Blender:

                            Untitled.png

                            #94534
                            ash dash
                            Participant

                              yes, I create it in Blender, but using my method, I tried yours but its doesnt works as I told you.

                              #94535
                              Martin Bergwerf
                              Participant

                                Oh, I’d really love to see that .blend file!

                                I can’t quite get my head around how that is working 🤔

                                #94536
                                ash dash
                                Participant

                                  here is my .blend file
                                  https://mega.nz/file/1xdESaYT#YsCrHf9oAC_qpH7IFHzlpi7uNW6QW8WwuG4nEbvESgs

                                  but still I need some smoothnes to the bumps.

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