Gravity doesn’t take the origin as the pivot point

Forum Archive Gravity doesn’t take the origin as the pivot point

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  • #19704
    Jonatan Lyssens
    Participant

      I noticed when I attached the rigid body constraint to vertex A of my cube but vertex B is higher, I would expect that vertex A would become the highest vertex. However the rotation is not affected by gravity. Is this something that will be addressed in later lessons?

      #93181
      Jonatan Lyssens
      Participant

        2-15 at 20.15.35.png

        #93182
        Martin Bergwerf
        Participant

          Good question Jonatan!

          This Constraint is ‘stiff’, like when a clock’s pendulum is welded asymmetrically…something like this:

          Clock_01.png

          Does that make sense?

          You can get something that behaves the way you’d expect, by combining this with a Hinge Constraint, but as far as I know, there is no single Constraint that does that.

          #93183
          Jonatan Lyssens
          Participant

            Thank you for the clarification. And yes it makes sense!

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