Thank you for a great learning experience!!
I have one issue I would like to learn about. It is perhaps outside the scope of this course, but I’ll ask it anyway.
When rotating Luna’s hands the lower arm does not twist along with it. This is consistent with the design of the rig, since the bracers should not twist or bend.
However, in both Rigify and Blender Studios ‘Cloudrig’, the Lower Arm Bendy Bone twists along with the hand, but it keeps straight and doesn’t bend. I think this is often the desired behavior for arms, but how can I achieve this? The end handles are set to tangent as you can see here, using the ‘Rain’ character as an example:


If I try to set the Luna rig DEF-ForeArm_02 to tangent with the hand (any hand bone) it will both bend and twist as it did at the start of the course when it was connected to the child. How can I change it so it only twists? Is it just a minor fix, or is it complex? I’ve tried to find out, but came up short.

Below is how Luna’s wrist looks when twisting the hand and there is no twist in the arm.
