Hey Wayne,
I’m trying to work on the obstacle drop exercise, and i’m trying to get the ball rolling down the slope. However, these weird arcs form when i’m trying to make the ball travel in a straight line, and it just causes the ball to clip through the slope.
Here’s a video of what i mean: https://www.youtube.com/watch?v=1Qopz_ImYTs
Using linear interpolation would make the ball travel in a straight line, but it doesn’t add any acceleration to the ball unlike bezier curves, and i think adding keyframes between the two main keyframes to adjust the vertical height ends up being finicky and ruins the flow if i want to change the timing of the last keyframe (when it reaches the end of the slope). Is there a way to fix this?