Planks along a Pirate Ship’s hull?

Forum Archive Planks along a Pirate Ship’s hull?

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #16684
    Ross Franks
    Participant

      Hey there all,

      how would you go about modelling planks that follow the curve of a ship on it’s hull like the one shown?

      planks.jpg

      It needs to be for a 3D print, so I can’t really use textures.

      Thanks in advance.

      #80493
      Martin Bergwerf
      Participant

        Hey Ross,

        you can use Proportional Editing, but maybe a Lattice iModifier is the better option (needs to be Applied, when ready, of course).

        Either way, make sure you have enough geometry.

        #80494
        Martin Bergwerf
        Participant

          Quick and dirty ‘proof of concept’::

          Ship.png

          #80495
          Adrian Bellworthy
          Participant

            Depending on what you will use your completed model for, you don’t need to model individual planks.
            You could make the boat shape, from a cube for example, and use loop cuts to add the effect of individual planks.

            Boat-planks.jpg

            #80496
            Omar Domenech
            Participant

              If you already have the hull and you still want the planks to be individual, you can duplicate the hull and just cut it like a plank and that plank will have the shape of the hull. And just repeat there after.

              #80497
              Ross Franks
              Participant

                Ok thanks all, i’ll try those out

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