My Revolver from Blender Mesh Modeling Bootcamp

Forum Archive My Revolver from Blender Mesh Modeling Bootcamp

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  • #16657
    Sabine Freyer
    Participant

      Hey Guys, some courses later, I textured the Revolver with procedural textures. I’m ok with it so far. The white texture of the handle is something like artificial ivory. What do you think?

      er texturized 07.png

      #80398
      Omar Domenech
      Participant

        I think you did a very good job. The texture being uniformly all over gives way the proceduralness a bit, it’s always a good idea to have the edges worn off since it’s where objects reflect the wear and tear most often. Apart from that, the presentation can be other than having a blank background, some solid color with a radial gradient is always a winner. But those notes are a little bit of nit picking, you did good texturing work 🤟🏼

        #80399
        Shawn Blanch
        Participant

          That is actually an awesome submission for such a beginner style course! Nice work.
          My feedback to add is getting an “eye” for dirt/grunge/dust and light damage on such a model would add that that next level realism. These things make their way into the cracks and crevices of the model just like in real life.

          #80400
          Sabine Freyer
          Participant

            @Omar Domenech thx for your comment. You’re right, It is not in a scene, but I will lay the revolver on my Desk Scene 😉 have to rework the light settings because that’s my actual course.

            #80401
            Sabine Freyer
            Participant

              @Shawn Blanch I decreased the scratches too much and understood, the visibility and the presentation of this image is really not optimal. thx for your comment.

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