Build A Wall of Mailboxes (Final Update)

Forum Archive Build A Wall of Mailboxes (Final Update)

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  • #16614
    Brad Wheeler
    Participant

      That was a fantastic course, learned a lot in this. One thing is Kent went really fast through the compositing part. I think it’s going to take me a bit to go through it but I will post/archive my renders before compositing anyway. The shading was also challenging and spent many hours going through it and trying to get it to look reasonable anyway. 8^]

      So here are my pre-composite render attempts…

      EDIT: upon posting the pics I see somethings I need to tweak. I find it interesting how the pics posted here look a little more detailed than my monitors. The glass on here really looks bad, maybe the displacement needs lowering as well as the white setting in the grunge. I did have trouble trying to get a glass look in the shading

      Update: Finished the compositions and fixed the model so deleted the old and add in the new renders, before and after compositing.

      Keeper 5.png

      Final Comp 5.png

      Keeper 6.png

      Final Comp 6.png

      #80198
      Omar Domenech
      Participant

        That’s a fantastic result dude, you keep hitting home runs. And I’m so glad you’re finding the classic tutorials informative and useful, normally people shy away from them because they are old, not knowing there is gold inside.

        #80199
        Brad Wheeler
        Participant

          Thanks Omar.
          i like the old cuz I is old…8^]
          I noticed the bottom hinge strangely disappeared. I made it with 2 mirror mods and the one that was suppose to put one at the bottom got weird from the duplication process and it disappeared, I guess that’s the reason anyway. I had to break each hinge from the object data links and clear the mirror mods and then Alt D copy them down all at the same time. 
          #80200
          Martin Bergwerf
          Participant

            Yes, great result Brad!

            There will always be room for improvement, but this looks really good.

            One of the most difficult things is, when to stop tweaking…the longer you work on something (at a row), the more ‘faults’ you’ll see; you’ll never reach the horizon of perfection…

            Give your eyes and brain a rest and (maybe) work on something else and look at it again in a few days or weeks and you’ll be surprised 😊

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