Texture paint paints random parts of model

Forum Archive Texture paint paints random parts of model

Viewing 7 posts - 1 through 7 (of 7 total)
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  • #16485
    Tram Nguyen
    Participant

      Hi! When I paint over the object, the color randomly appears in a different area. I tried to fix it but nothing worked. I also checked the overlapping, uv map, paint mask,… but its still not work. Here is a capture showing the issue.

      I’m hoping that you can assist me in resolving this.Không có tiêu đề.jpg

      #79655
      Martin Bergwerf
      Participant

        Hi Tram,

        I can’t reproduce this…

        Could you provide a link to your .blend file please?

        #79656
        Omar Domenech
        Participant

          It can be that you have flipped normals? Interior faces maybe? Maybe there’s an UV island that you hid and forgot it was hidden? Either way, it would be a lot easier to diagnose if you can share the blend file so we can help troubleshot.

          #79657
          Tram Nguyen
          Participant

            https://drive.google.com/file/d/19VGe2rGzUqbfvb_tAKIAs1zHoOoXEFpq/view?usp=sharing

            I can paint fairly well in Image Editor, but Texture Paint isn’t working, so it took me longer to complete. I tried every solution I could find online, but it doesn’t appear to be working. I’m hoping you can figure out what I did wrong.

            #79658
            Omar Domenech
            Participant

              You have symmetry enabled everywhere in all the axis. Turn it off entirely.

              Symmetry 2.png

              Symmetry 1.png

              #79659
              Martin Bergwerf
              Participant

                Thanks Omar 🤟

                #79660
                Tram Nguyen
                Participant

                  Oh! Thanks a lot! That’s great! It is nowhere mentioned that symmetry causes problems. Many thanks. 

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