Okay, this is a really weird issue I’m having.
I’m working on the low poly room exercise from the Fundamentals of 3D Mesh Modelling in Blender course, and I keep doing quick renders to check how an object is coming out and have started having a bizarre issue where my light keeps moving on its own when I render?
I will have the light set up like this while working (I tried locking the transform options in hopes that it would fix the problem, but it has not).

Then I will do nothing but hit render image in the render menu and the lighting in the render will look wrong, so I’ll swap from the image preview that pops up as it renders to the main Blender window and

The light is way out there now?
I don’t get what is happening here? Why is it moving? How do I make it stop and stay where I wanted it? It wasn’t happening earlier either, I don’t think, but I don’t recall doing anything that would mess with it.