Hi
I’m struggling mixing my lava shader with the base rock principled bsdf shader.
The lava is not responding to the cracks. It doesn’t look like the lava is emanating from the rocks.
Let me work out how to add a photo on my phone so I can show you what’s happening.
I’d appreciate any help, thanks. Or even seeing someone’s file so I can work out how to improve.
I’ve basically followed the procedual dirt video’s way of structuring the nodes with the node frames. I am happy with it to an extent, though I could always improve.