Hi, I was a little confused by the comment saying it’s recommended to use one material or as few as possible besides the special ones like lights, glass etc.
How do you use the same material for an entire model like the motorcycle if you need certain parts to be metallic, others more shiny or rough, or different colors etc? In previous texturing courses or exercises like the shading a room one, I had to create new materials for nearly every part of the room since they were all significantly different.
Thank you for clarifying!