Ambient occlusion settings have moved in Blender 3.x

Forum Archive Ambient occlusion settings have moved in Blender 3.x

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  • #15126
    Peter Moldovia
    Participant

      I don’t know if this will be helpful to anyone, but ambient occlusion settings have moved since the video was recorded.

      Using 3.1 and Cycles:

      Render Properties Panel->Light Paths->Fast GI Approximation->AO Distance

      #74288
      Jonathan Lampel
      Participant

        Good catch. Thanks for the update! 

        #74289
        Dirk Bruins
        Participant

          In Blender 3.4 … as mentioned by @petermoldovia above.

           Render Properties Panel > Light Paths > Fast GI Approximation > AO Distance

          ALSO, change the Method from “Replace” to “Add”.

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