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Forum Archive › Ambient occlusion settings have moved in Blender 3.x
I don’t know if this will be helpful to anyone, but ambient occlusion settings have moved since the video was recorded.
Using 3.1 and Cycles:
Render Properties Panel->Light Paths->Fast GI Approximation->AO Distance
Good catch. Thanks for the update!
In Blender 3.4 … as mentioned by @petermoldovia above.
Render Properties Panel > Light Paths > Fast GI Approximation > AO Distance
ALSO, change the Method from “Replace” to “Add”.