Halloween challenge 2021 – WIP – Basement scares

Forum Archive Halloween challenge 2021 – WIP – Basement scares

Viewing 15 posts - 1 through 15 (of 22 total)
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  • #14398
    Sébastien Lenaerts
    Participant

      For the moment I’m still looking for the idea, but a first thought I had was about when I was a kid and I had to go get the milk in the basement, once the light was off below I always ran like hell on those stairs because I was sure something from the dark was going to try to grab my legs . I did watch inapropriate horror movies at way too young age :))).  who knows if it ‘ll work  out and if this is the direction I will be heading along the way.

      #70911
      Vue Thao
      Participant

        That happened to me too ever since I was a kid. I used to live in an old house with a large basement that have a long staircase. There’s not a single window but a bilco classic as the back door.

        I look forward to seeing what you making. @slenaerts 

        #70912
        spikeyxxx
        Participant

          Oh, they let you watch horror and then sent you down in the scary basement to get the milk….

          You’ve sure got the experience to make something really scary!

          I’ll be watching your progress Sébastien.

          #70913
          Sébastien Lenaerts
          Participant

            While you watch my every move… have a scary Loly, be sure to be the the first to  bite  :))).  Cheers!

            #70914
            Angela
            Participant

              i hope it is a chocolate lolly, they are the best

              #70915
              jammingammon
              Participant

                Nice! I too, can recall similar experiences as a kid… must be a common thing: creepy dark basements. I like the vibe with the dim lighting in your first image already, looking forward to seeing it develop.

                #70916
                Sébastien Lenaerts
                Participant

                  I’ll make sure to have a scary chocolate shader 🙂

                  #70917
                  Sébastien Lenaerts
                  Participant

                    Thanks! Indeed, probably why allmost all horror movies have a basement .

                    #70918
                    Sébastien Lenaerts
                    Participant

                      hmmm… this might be the reason why I bought a house without a basement now :).  tbe floating eyes should glow, but not emit light to increase the darkness of the “pit”.  I’m adding some decoration to the house .  THe low poly arms will be covered with blood to add some drama.  I want to add speed to this still, but not sure how.  The “kid” should be fleeting and I’m not sure how to do so.  Maybe post proces blur, not sure.  THe house lighting should also be more dramatic.  the color scheme should be dark/ not saturated with the aggressive reds popping out.  Maybe my character will wear glasses that are broken and with blood splatter as well.  To conclude: Welcome to cliché 101 :).

                      #70919
                      spikeyxxx
                      Participant

                        the floating eyes should glow, but not emit light

                        Eevee does that automatically, but in Cycles you can use the Light Path Node and add glow in the Compositor, for instance:

                        Just use Motion Blur for speed effect…

                        the color scheme should be dark/ not saturated with the aggressive reds popping out

                        You might wanna watch this tutorial for the ‘Sin city effect’: https://www.youtube.com/watch?v=8HZnT28ZMUQ

                        Gottfried Hoffman explains it for a film clip (with Motion Tracking), but can of course also and easier be done with a still image…

                        #70920
                        Sébastien Lenaerts
                        Participant

                          Thx @spikeyxxx, you just spared me quite some time with your tips! I’ll play around with those new learnings. Have a great day (or night not sure about the time difference), cheers

                          #70921
                          spikeyxxx
                          Participant

                            I just thought of something: that tutorial is pretty old and nowadays you can probably simply use Cryptomatte:

                            And while we’re  at it: here’s a better way to ‘de-saturate’ an image:

                            If you make the saturation zero in a HSV Node (or in a Hue Correct), then you are left with the Value and for instance ‘pure blue’ and ‘pure’ yellow both have a Value of one, but yellow looks much brighter than blue (for most, if not all humans) and the RGB to BW Node calculates the luminace (‘perceived brightness’) and shows yellow as lighter than blue, when converted to greyscale!

                            #70922
                            Sébastien Lenaerts
                            Participant

                              I’m still in the modeling process so not yet been able to look at your tips Spikey, will do this next week as I have to stop now for the next few days because… boxing time !

                              #70923
                              Adrian Bellworthy
                              Participant

                                Did you know, if you have a bad feeling in your gut about something, like shadowy figures lurking in the dark basement, then you should be afraid, apparently because we humans only see a fraction of the light spectrum there is so much we don’t see.

                                Remember the phrase, ‘Trust your Gut’, and run for your life.

                                #70924
                                Sébastien Lenaerts
                                Participant

                                  I’m almost back to work on the gut part

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