Repeating bouncing ball animation while moving in the positive x direction?

Forum Archive Repeating bouncing ball animation while moving in the positive x direction?

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  • #14238
    carbs
    Participant

      What is the best (canonical) way to repeat animation (say in the case of a jumping ball), but make the ball move forward in x direction?

      I could make all the channels graphs cyclic except the x direction channel, which in this case is linear so I could just set a keyframe for x at the end and use linear interpolation. But what if x position was a more complicated fcurve with more keyframes? 

      #69938
      Wayne Dixon
      Participant

        You can add a cycle (with offset) modifier to the curve.
        I’m pretty sure this is shown later in the course.

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