How to separate coins for use with rigid body physics?

Forum Archive How to separate coins for use with rigid body physics?

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #14204
    mailmetothemoon
    Participant

      My coins are made of two objects with two materials (gem embedded coins) I’ve combined them. Then I set up the arrays, and all that worked well, but when it came time to separate them with the P command, it slices them all apart. The gems fall off, etc.

      What can I do to fix this?

      #69797
      spikeyxxx
      Participant

        Interesting problem…

        You will need to make the coin and gem into one Object. There are at least two ways to do this:

        Use CTRL+J to combine the gem with the coin. Then you SHIFT+D and move it followed by SHIFT+R several times to make more cons. You’d have a selection problem if you would have used an Array Modifier with this method….

        The other way is to take the coin and use a Boolean Modifier to connect the gem to the Coin. Then Apply the Modifier and then make the two materials and delete the original gem. Now use the Array Modifier method.

        #69798
        mailmetothemoon
        Participant

          I’ll have to try the boolean modifier next time! I think that’s what I needed!Thanks!

          What I ended up doing is your first suggestion, where I just joined them and duplicated them by hand.

          Turned out well in the end!

          https://sketchfab.com/3d-models/firstchest-2013b21f7b54406fbecc072de47e8be8

        Viewing 3 posts - 1 through 3 (of 3 total)
        • The topic ‘How to separate coins for use with rigid body physics?’ is closed to new replies.