Align Rotation to target not working as expected

Forum Archive Align Rotation to target not working as expected

Viewing 7 posts - 1 through 7 (of 7 total)
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  • #14162
    kia
    Participant

      I am 2.9 blender on Mac

      I am 8:26 mins into the snapping lesson — I am followed the instruction, choose face snap, turned on align rotation to target, but when I place on the wall — my chair breaks up, what did I do wrong?

      Thank you!

      #69572
      spikeyxxx
      Participant

        You’ve broken your chair 🙂 You shouldn’t be able to do that…

        Please post a screenshot of the complete UI…there is not enough information in your image….I have not been able to reproduce this…Can’t imagine it is a Mac issue…

        #69573
        Adrian Bellworthy
        Participant

          I also can’t recreate the problem, try closing the file and reopen it to see if it persists.

          #69574
          chapeline
          Participant

            Hello 🙂

            Maybe you choose the individual origins when you snap ?

            If you check you are on median point, does it solve the problem ?

            #69575
            spikeyxxx
            Participant

              @chapeline good thinking! (Was my first idea as well…)

              The thing is, that the chair is one Object (in the original file), so you’d have to break it up into separated pieces, to get more than one origin, which you can only do in Edit Mode….

              But even then I can’t get snapping to behave like that…

              #69576
              kia
              Participant

                I fix it, my chair broke because I was in edit mode. But if I switch to object mode and place it on the wall then the chair is intact hahaha, thank everyone. 

                #69577
                kia
                Participant

                  I fixed it, the problem was edit mode, if you place the chair on the wall in object mode, then it works fine, thanks 🙂

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