adding color to mesh looks weird in object mode vs edit mode

Forum Archive adding color to mesh looks weird in object mode vs edit mode

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  • #12307
    Jonathan Nunez
    Participant

      So i pretty much added color to the mesh however i noticed the following:

      in Edit Mode:

      in Object Mode: 

      Same thing happens with the other eye

      from my understanding, it has to do with the subdivision modifier…but how do i go in solving it? 

      #58637
      spikeyxxx
      Participant

        Hi Jonathan!

        That has indeed to do with the Subsurf Modifier.

        It looks to me that you have a very small bevel on that edge with 1 segment, something like this (exaggerated):

        Which subdivides like this:

        Because it has only 1 segment, it also has only 1 color.

        You will need another edge loop:

        Which subdivided looks like this:

        Then assign the right material here:

        And you get this when subdivided:

        Or in Object Mode, with Smooth Shading:

        It’s a bit difficult to explain, but I hope it is clear from the pictures.

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