CG Cookie Dough’s Polybook

Forum Archive CG Cookie Dough’s Polybook

Viewing 15 posts - 1 through 15 (of 29 total)
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  • #11127
    Cookie Dough
    Participant

      I just figured, why not?

      #52387
      Cookie Dough
      Participant

        I’m making this “Shot mug mug shot” and I’m trying to figure out what the best way to make a bullet go through this is. I want it to shatter realistically.
        Just so you know, I made this after doing that sculpting Melvin course.  All of Melvin is sculpted.

        #52388
        spikeyxxx
        Participant

          Hi Cookie Dough,

          that looks great!

          I guess you’ll want that bullet animated…There is an old tutorial somewhere using the Blender Game Engine, but that felt very clumsy.

          The best way I think, is to use the Fracture Modifier Branche. Go to: http://blenderphysics.com/fracturemodifier/

          There is a Download tab with the three major OS s and a link to a video how to use this together with 2.8 (a workaround, no 2.8 version yet).

          Jonathan Lampel has also done a livestream: https://cgcookie.com/live_streams/exploring-the-blender-fracture-modifier

          #52389
          Cookie Dough
          Participant

            When I try to render it, it is just black or transparent. Do you know what might be causing this?

            #52390
            Cookie Dough
            Participant

              DUHH, I had some stuff in the video sequence editor that didn’t exist on my computer anymore.

              #52391
              Cookie Dough
              Participant

                The only problem I’m having is the pieces collide with each other.

                #52392
                spikeyxxx
                Participant

                  I don’t think that’s very noticeable;)

                  Looks great!

                  #52393
                  William Miller
                  Participant

                    I’d make it so that the pieces fly all over the place instead of simply falling down.  Other than that, I like it.

                    #52394
                    spikeyxxx
                    Participant

                      Well, those pieces are not very heavy, so the impact from the bullet (its energy) will send them flying away, I’d expect.

                      #52395
                      Shawn Blanch
                      Participant

                        Yeah it is awesome. +1 for making the pieces have more impact energy transferred. when I wanted to do that I used a larger object and made it invisible and hit it going in an upwards arc at around the same time the bullet would “hit” the mug.  No one ever “knew” the difference heh heh.

                        maybe add a little camera shake just after impact to really sell the effect.

                        #52396
                        spikeyxxx
                        Participant

                          @blanchsb or just make the bullet heavier;)

                          #52397
                          Cookie Dough
                          Participant

                            @blanchsb I’m not really sure how to do a good camera shake. I think in this scene, it will be ok without it, but if I had an explosion or something to that extent, I would look into how to do the camera shake. 

                            #52398
                            Shawn Blanch
                            Participant

                              @cgcookiedough  Not sure if this works with blender 2.8 but it might just be that easy: https://blog.cgcookie.com/creating-a-great-game-camera/ 

                              #52399
                              Cookie Dough
                              Participant

                                I still feel like it would be for something bigger. It is only a 9mm bullet. If it were a rifle that shot it, that might be big enough to justify using a camera jolt.

                                Thanks for the idea though. I can still use this stuff latter on. I appreciate you taking the time to help.

                                #52400
                                Cookie Dough
                                Participant

                                  I think I’m ready to put this in the gallery.

                                  Here is what his mug shot looks like:

                                  Here is the node monster I made creating him:

                                  So you know, just because I have a lot of nodes, it doesn’t mean I know what I’m doing. It just means I have a lot of nodes.

                                Viewing 15 posts - 1 through 15 (of 29 total)
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