@allworknoplay Definitely not bad for your first go. You got several of the important loops (around the eyes, the mouth, the face), but here are a few suggestions. The face count is probably higher than it needs to be. It’s not too high to animate by any means, but keeping things as simple as possible for as long as possible will help tremendously when modelling. I would recommend googling face topology and get some examples of where the important loops are and where the poles are placed. The loop that circumscribes the nose and mouth is an important one. You will also commonly see the “raccoon mask” that circumscribes both eyes. When you retopo, do the important loops first, then fill in the rest. You have a couple of poles that are not optimally placed as well. The six pole right in the middle of the forehead needs to be edited (try to never have any pole where more than five edges come together). The poles in the cheek there would also likely cause some deformation problems. Most of the time that five pole goes right at the tip of of the cheek bone.
Keep up the good work. It gets easier with practice, like everything else.