You know what Martin… i was even using merge by distance whilst doing that tutorial exercise throughout, but i guess it slipped my mind at this point, and i certainly do need to keep reminding myself to check these things often, and not just get so engrossed by what i am doing that i forget such an important little lifesaver like this…. merge by distance, recalculate normals
I no longer feel sorry for that poor old Blender cube, it’s all those unwanted vertices i feel sorry for now