BC4-1810 Homework, Carolyn Perez Hemphill

Forum Archive BC4-1810 Homework, Carolyn Perez Hemphill

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  • #10075
    Car Pe He
    Participant

      Here’s my week one Homework.

      My lighting submission is fresh: https://cgcookie.com/exercise_submissions/16609

      I’ve done the Shading Fundamentals Course about a year ago but I still suck at shading so the picture below is my new and fresh attempt. I know that it doesn’t look fantastic, but I’m hoping on improving over the next weeks 🙂

      Here’s my attempt from a year ago: https://cgcookie.com/exercise_submissions/7558

      #43458
      silentheart00
      Participant

        Your day scene is nice; subtle blues and oranges.  The night is nice, too, but maybe a bit dark overall.  The truck shader looks solid.  There are some really dark areas that look too dark to me.  What’s happening there?  Overall, good work.

        #43459
        Kent Trammell
        Participant

          I quite like your day-n-night renders, Carolyn. Very realistic in my opinion. I can see where silent is coming from too with the night scene being a touch dark. But overall a small critique.

          Your effort to add grime to the toy truck is a solid effort! Especially on the yellow and blue parts. The [overly] dark crevices on the wheels and bucket could be significantly reduced – like 20% of its current value. But the idea is right on track! Good work.

          Overall an A this week from me 👍

          #43460
          Car Pe He
          Participant

            Super late Week 2 Submission. Maybe late is better than never 🙁

            Both are rendered with Eevee

            #43461
            Car Pe He
            Participant

              I’ve been working on this character for months, and I’m glad my lighting skills are slowly getting better 🙂 Kent’s Lighting Goal inspired me. (Cycles render)

              #43462
              Car Pe He
              Participant

                I sculpted this hand about a year ago, then I lost the file and found it again a few weeks ago^^Those were some dramatic emotions back then, so I thought a dramatic light would be appropriate!

                #43463
                Grady Pruitt
                Participant

                  @rostzwiebel Nice job on the color match lighting. I think that one was really nice.

                  As far as the character… setting aside the subject, nice job on lighting it in  a way that is appealing. Nice rim lights 😀

                  I said setting aside the subject matter because to me, the different parts of the body don’t really feel like they belong to the same character.. the head seems like a small, chubby kid, the body seems emaciated, the arms seem like from a tall, lanky person, and the legs like from a curvy, sexy body. the combination just seems strange and out of place to me. But as this was about the lighting and shading, I tried to look at those, and that was very well done.

                  #43464
                  Car Pe He
                  Participant

                    @gradyp Hey Grady, thanks for your critique! Actually I’m quite happy with my character design, but I will keep your arguments in mind while I make my next one. It’s interesting to see how  different people interpret forms and combinations of those in different ways.

                    #43465
                    Kent Trammell
                    Participant

                      Late is better than never! Good stuff from week 2’s assignments, @rostzwiebel. Love the color scheme on the vehicle as well as the materiality of everything. Feels tangible and believable. There’s also a pleasant hazy vibe – I assume from the bloom effect. Only note is that the ground plane ends too abruptly, which has been a common critique this month. It makes the ground plane obviously CG and threatens the viewer’s ability to be immersed into the render. I recommend using depth of field to blur the plane out into the background. Still it’s a B+ from me 👍

                      I really like the light match! Super appealing colors and I think I know the image you were matching. A on that one.

                      As for week 3, you crushed the character render. I like the values of light and shadow, the colors are subtle and work great for a model-centric render, and the rim light is *poppin*. An easy A on that one.

                      You also did an excellent job matching this week. Kudos for matching the background and floor material. The extra effort there is very worth it imo. A+

                      #43466
                      silentheart00
                      Participant

                        @rostzwiebel If you’re going for a stylized character, I think you’ve got it.  Good lighting match, too.

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