Reply To: What my learning roadmap should look like?

Forum Archive What my learning roadmap should look like? Reply To: What my learning roadmap should look like?

#100541
Dwayne Savage
Participant

    You will want to first make sure you are familiar with Blender inface and editors. You won’t need to do rigging or compositing. You can watch Sculpting, animation, and Physics later on. Note: Compositing can be used to enhance images for certain textures. In rare cases rigging a complex environment effect/animation is done, but that is usually handled by a rigger. I’d also recommend starting the sculpting course. Some people take to sculpting like fish to water. I am not one of those people, but if you are then terrain and organic set props will be a lot easier for you. 

    CORE Nine Course Fundamental playlist

    Once you are familiar with the modeling and material system in blender you can use these to help break up boredom and creation depression. Creation depression happens on almost all self projects. You can push thru or do as I do go to one of these quick projects. Plus these help to get you thinking about Composition Theories and developing the environmental artistic eye. There are lots of opportunities to test and change/adapt each project. Plus the adrenalin from being able to complete something helps me to push thru my creation depression on longer projects. Dare I say this could be one of the best playlist for an environmental artist.

    SESSIONS Beautifully Simple Blender Projects playlist

    There are a lot of older blender versions in the following playlist but the techniques and principles are still the same. You can skip the character focused courses.

    Game Asset Creation Playlist

    If you don’t know how to draw then you can check out my playlist, but note that I really need to go through and reorganize it…and finish going through the course 🙂 . I just kind of list them in order I thought they may go in based on the description. Sketching concepts and set designs are definingly a skill to help a generalist, because they often times either work directly with concept artist or take on the role of concept artist in smaller studios. In medium to large studios the concept art is usually handed to the environmental artist.

    2D Drawing playlist